Virtual Reality

HoloSuit is the Next Level of VR Immersion: Full Body Motion Tracking and Haptic Feedback

Share

Wireless Motion Capture Technology at Affordable Pricing

Motion capture technology is finally beginning to move into the hands of consumers than where it once stood before — primarily with Hollywood entertainment or video game companies. As this technology gets more affordable, it is also getting more useful. Especially in the VR and AR world.

The HoloSuit is a product of India-based company Kaaya Tech, and is a wireless full-body VR, AR, and MR haptic data tracking suit. With the most recent film adaptation, Ready Player One, VR seemingly sets expectations that Kaaya Tech hopes to live up to.

The HoloSuit allows wearers to track, store, and virtualize analytics, while being able to receive haptic feedback in order to feel actions and provide a whole new level of VR immersion. The expectation is that it can be used for physical training simulations for industrial jobs that can be dangerous, as well as for a variety of sports, healthcare, and education training scenarios.

Similar products, such as the Perception Neuron’s Project: Alice Space, HTC Vive’s Trackstrap, Rokoko’s SmartSuit Pro, or Shadow Motion’s MoCap suit provide some VR motion capture technology, but require expensive stationary setups.

Harsha Kikkeri, a former Microsoft engineer who helped to develop Microsoft’s Xbox Kinect motion tracking sensor, wanted to create something different. What he created is the wireless HoloSuit, the patented full-body tracker consisting of three different pieces of clothing that can be worn separately or combined: a jacket, gloves, and pants.

 

HoloSuit jacket, which is comprised of motion sensors, as well as haptic sensors to track the motion of your upper body.

 

HoloSuit jersey, which has the same capabilities of the HoloSuit jacket.

 

 

The Technology Behind the Suit

There are currently two different versions of this suit, one that has 26 sensors, and a higher priced version consisting of 36 sensors. Both suits have 9 haptic feedback sensors, as well as interactive buttons on each finger of the gloves to enable input beyond gestures, which is something not yet seen in motion capture suits.

 

Holo gloves

 

As Shwetha Harsha, President of Kaaya Tech, explained to ARPost,

The whole world is moving towards 3D interfaces in terms of VR/AR/MR, but currently, there is no optimal way to interact in 3D. HoloSuit captures your entire motion and virtualizes your body so that you can naturally interact in a 3D environment, by being able to point to, touch, and feel 3D objects. This is similar to how the iPhone digitized your fingers to allow you to interact with 2D surfaces. We want to become the defacto universal 3D space interface, much like capacitive touch with tactile feedback became the defacto 2D screen interface.

It is also Wi-Fi enabled, which allows remote collaboration at a global level, and offers cloud syncing so that users can back up their saved data in the cloud. This allows users to share this information and view recorded 360º videos with full body analytics.

 

The Future of Factory, Sports, and Fitness Training

The HoloSuit wants to replace costly and time consuming inefficiencies in capturing full body animation, and bring a whole new experience to VR.

HoloSuit Golf is a game that enables users wearing the HoloSuit, as well as a VR headset, to have their speed and direction of their golf club swings tracked, with the force transferred to the ball, and reaching the hole in VR/AR as it would in the real world.

You can share this full 360º video recording with anyone, say a coach for example, who can then play, pause, rewind, zoom in and out, or even change camera angles, to get analytics of your entire body and drives. Or, these poses can even be observed and corrected in real-time via virtual spaces by interacting with these VR avatars. These types of scenarios can easily translate into a variety of sports and fitness areas.

 

Where and When to Expect to Purchase the HoloSuit

The HoloSuit isn’t yet available at the retail level, but the company was accepting orders through a crowdfunding campaign on Kickstarter that just ended July 30th, 2018, to raise funds and begin mass production of the HoloSuit. By the end of the campaign, they had already surpassed their funding goal of $50,000. They expect to ship the product to consumers this November through initial strategic partners.

Kaaya Tech was offering the HoloSuit piece by piece, with the Jacket and Jersey for $499, jersey or track pants for $399, and a pair of gloves for $799. The company was also offering an early bird special for $1,499, which included the full kit.

The system supports all major platforms, including Windows, macOS, iOS, and Android device, along with peripherals such as the Vive, Oculus Rift, Oculus Go, Microsoft HoloLens, and Gear VR. This also includes the software that powers VR/AR, such as Unreal Engine 4+ and Unity3D.

Patricia Chang

Patricia Chang is a South Florida-based freelance Digital Project Manager and XR Strategist. She is also a U.S. Navy veteran born and raised in Las Vegas, Nevada, and has also resided in the states of California, Hawaii, and New York. With her B.S. in Computer Information Systems and Master’s in Project Management, Patricia has a decade of experience working with businesses at strategic and operational levels from technology start-ups to major corporations. When not doing project-based initiatives, you can find Patricia obsessing over anything VR/AR related, including attending a VR development academy, in hopes to fine tune her future digital consultancy business.

Recent Posts

How Virtual Reality Is Revolutionizing Police Training

Virtual reality creates safe and immersive environments that help police officers hone their skills, equipping them with new ways to…

9 months ago

Hands-On Review: YOGES Handle Attachments for Quest 2 Controllers

YOGES has an innovative take on adapters for Quest 2 controllers, including a unique removable piece that turns both controllers…

9 months ago

Exploring the World of Live XR Theater

Live XR theater started during the pandemic, but it’s more than a way to avoid a crowd. The medium allows…

9 months ago

Challenges Behind Applying Real-World Laws to XR Spaces and Ensuring User Safety

Applying real-world laws to XR spaces will require governments, businesses, and institutions to work together for effective regulation.

9 months ago

Alien Invasion AR FPS Review

Alien Invasion AR FPS does a lot with relatively little as it hooks me into the story through a combination…

9 months ago

Talespin Launches AI Lab for Product and Implementation Development

AI is like any tool - it makes the job easier but only if you know how to use it.…

9 months ago