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NVIDIA CloudXR 4.0 Enables Developers to Customize the SDK and Scale XR Deployment

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In January, NVIDIA announced new products and innovations at CES 2023. At this year’s NVIDIA GTC, “the developer conference for the era of AI and the metaverse,” NVIDIA announced the latest release of CloudXR. Businesses can definitely look forward to boosting their AR and VR capabilities with the new NVIDIA CloudXR developments, enhanced to bring more flexibility and scalability for XR deployments.

The latest release augurs well for developers looking to improve the customer experience while using their apps whether on the cloud, through 5G Mobile Edge Computing, or corporate networks.

In CloudXR 4.0, new APIs allow flexibility in the development of client apps as well as in using various distribution points to deliver XR experiences. Scalability in multi-platform use is another plus as broader options for CloudXR interface are likewise made available. The new NVIDIA CloudXR also makes it possible for developers to create custom user interfaces through the use of Unity plug-in architecture.

Among the benefits that developers can enjoy with the new NVIDIA CloudXR 4.0 are:

  • No Need for OpenVR or OpenXR Runtime – CloudXR Server API lets developers build CloudXR directly into their applications, although OpenVR API via the SteamVR runtime continues to be fully supported by the new version.
  • More Deployment Options With the Use of the Unity Plug-in – Developers can build on the Unity engine and create a full-featured CloudXR Client using Unity APIs.

  • Reduced Lag and Delay Problems Through the l4s Technology – Lags on interactive cloud-based video streaming are reduced as the new NVIDIA CloudXR release makes use of a convenient “togglable” feature in the implementation of the advanced 5G packet delivery optimization.

More Immersive Experiences With the New NVIDIA CloudXR Developments

The new NVIDIA CloudXR developments now make it possible to provide more immersive high-fidelity XR experiences to the users. Developers and businesses can offer high-performance XR streaming to their customers through the most accessible platforms and devices. They can now customize their applications to give the kind of XR experiences their customers are looking for.

“At VMware we’re using NVIDIA CloudXR to enable our customers to stream high-fidelity XR experiences from platforms, like VMware Horizon, to standalone VR devices running VMware Workspace ONE XR Hub,” said VMware Director of Product Management, Matt Coppinger, in a press release shared with ARPost. “This gives our customers the power of a graphics workstation along with the mobility of a standalone VR device.” 

With CloudXR 4.0, developers are able to improve integrations and consequently the overall performance of their apps and solutions.

NVIDIA also revealed strategic partnerships with tech companies like Ericsson and Deutsche Telekom to ensure that integrations, specifically of the L4S, into the new NVIDIA CloudXR developments, are implemented seamlessly.

The availability of high bandwidth, low latency networks for optimal streaming performance are also assured through these alliances. Head of Deutsche Telecom’s Edge Computing, Dominik Schnieders, reiterates how they believe that the CloudXR and L4S optimization is a critical component of streaming XR for both enterprises and consumers in the public 5G network.

Most Requested Features on the New NVIDIA CloudXR Developments

The new version of the CloudXR puts together more “in-demand” features. Among these are: generic controller support, call back-based logging, and flexible stream creation. This demonstrates great responsiveness to the needs of the XR developer community and is perceived as a significant improvement in the distribution of enterprise XR software.

Gergana Mileva

Based in Prague, CZ, Geri is a freelance journalist and writer, focusing on technology, finance, and marketing. If you have a story suggestion for Geri, you may contact her here.

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