Snap and LACMA Reunite for the Second AR Monumental Perspectives Series
We take a look at the three lenses created through partnerships between artists and lens creators for the second year of Monumental Perspectives.
We take a look at the three lenses created through partnerships between artists and lens creators for the second year of Monumental Perspectives.
AfroTech invited us to their two-day, all-virtual conference in Virbela to learn about metaverse, NFTs, creator economies, investment and education, and more.
Liquid Avatar Technologies and Spatial have different approaches to digital art, but both drop barriers with accessible cost and hardware requirements.
Lumus announced two new products in their Maximus optics line, and DigiLens announces a funding round and goals for future waveguide development.
We take a look at MagicLens and their endgame for AR visualization together with the growing nebula of companies within CareAR and within Xerox.
Every day we get closer to the strange future that is in-vehicle VR. This time, we see an original holoride title from Schell Games in the Porsche Cayenne.
Kavya Pearlman, Richard Foster-Fletcher, Carrie Valladares, Nikhil Malhotra, and Manal Siddiqui talked about safety and transparency in the metaverse.
This month, Snap made lenses with Cirque du Soleil and DC, had an Oscar ad spot with SignAll, partnered with Verizon, and acquired BCI company NextMind.
Virbela’s event featured keynotes, guided tours, workshops, and panel discussions on the metaverse for work, including some big names in business and tech.
We talk with Reactar founder and CEO Richard Penny about how their latest creation, homeAR, and its augmented reality application is building the future.
Izumi World AR game aims to bring together mobile AR, NFTs, and digital property in a tech-rich experience. We’ll have to wait until next year for the full launch.
Snap has been building toward this for a long time, and we’ve known it was coming since last year. Five experiences around the world usher it in.
A quick look at the augmented reality experience along with a conversation with experience designer Charles “Ceej” Johnson and Sonia Sroka of Meta.
The report by Daniel Castro focuses on content moderation approaches in immersive experiences experienced in 2D formats as well as through AR and VR.
Industry experts weighed in on VR/AR technology, blockchain and decentralization, telecom, and all things metaverse in a two-day virtual event.
Companies have been increasingly stepping into the metaverse but they have usually done so on their own. Now, they can have a little extra help.
A look at the experience in Spatial, what the documentary chronicles, and how a Wallstreet bet may have contributed to the rise of the metaverse.
Is a VR experience that you can’t control a 360-degree video? Is a 360-degree video that you can control a VR experience? These are the questions of emerging technology.
Enough businesses are thinking about immersive tech as an ongoing initiative rather than isolated events that they need virtual storefronts full-time.
The theme for this year’s Black History Month is Black Health and Wellness. With Black History And Medicine AR experience, ROSE and 8th Wall created an AR timeline about this facet of US history.
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