2022 Pride Month in the Metaverse
How Meta, Snap, Virbela, and Rendever celebrate Pride Month. Also, a look at the LGBTQ+ VR Museum that is not limited to June, but is certainly in the spirit.
How Meta, Snap, Virbela, and Rendever celebrate Pride Month. Also, a look at the LGBTQ+ VR Museum that is not limited to June, but is certainly in the spirit.
The module currently consists of a single VR simulation focusing on postpartum hemorrhage, with additional simulations to be added in the coming months.
We got an Imajion demo from CEO Adrian Hatch. The collaboration platform allows a desktop user to annotate an on-site worker’s worldview with AR.
Whether you’re physically in Mayfair with a mobile phone or exploring from home on a 3D desktop viewer, Darabase helps you explore London history.
Shortly after announcing a media partnership with Cinedigm, Nreal is now compatible with some Steam titles, and looking for app and content developers.
We talk with Zilliqa Head of Metaverse and NFTs, Sandra Helou, about the history of the Zilliqa blockchain and its upcoming virtual world, Metapolis.
Our coverage of the Augmented World Expo’s 13th annual Auggie Awards, including main categories, the two Best of Show categories, and the Awesome Award.
The final Auggies were awarded and the Expo floor was open, but much of the final day of AWE had more serious discussions, many on health and inclusion.
The second day of AWE is often overshadowed by the opening of the expo floor. But, that isn’t all that happened. Keynotes, a panel, a play, and much more.
Major announcements from Qualcomm, ThinkReality, and the CyberXR Coalition, Ori Inbar’s AWE opener, and insights from Unity, Blippar, XRA, and others.
Galea has been an under-wraps and largely under-the-radar project from OpenBCI for a while. We know now that the R&D headset is built on the Varjo Aero.
We take a look at three big announcements from 8th Wall and three big announcements from Niantic, putting them in the context of the larger XR world.
Through partnerships, community challenges, educational content, and more, there are a lot of ways that XR companies help the environment day by day.
The insightful report draws on survey data from 2,500 consumers between the ages of 18 and 64 to beg the question: is this a VR technology renaissance?
We read through “Navigating the Metaverse” and spoke with the team that put it out to look at the content, how it came together, and who needs to read it.
See how Virbela, Spatial, XRHealth, VZfit, Rendever, and Lumus view mental health in immersive applications - and even through immersive hardware.
We talk with Blippar CEO Faisal Galaria about the recent history and near future of the WebAR company, putting more boots on the ground here in America.
A glance at some of the companies, speakers, panels, and events that will absorb our attention during this year’s AWE from June 1-3 in Santa Clara.
We talk with GigXR founder David King Lassman and ANIMA RES co-founders Pablo and Rodrigo Olmos about how the partnership came about and what it means.
Our honest opinion about this Quest 2 strap and battery pack. Spoiler alert, it’s way better than the native Quest strap. But, do you need it? Maybe.
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