SPREE Interactive Secures Funding, Adds Partners in Look Past COVID
Traffic to location-based experiences is currently down, but SPREE is building the groundwork for a more immersive world in the not-so-distant future.
Traffic to location-based experiences is currently down, but SPREE is building the groundwork for a more immersive world in the not-so-distant future.
During the Spring and Summer of 2020, as in-person events fell, augmented reality applications, coupled with advances in AI, saw an uptick.
Holo4Med’s PulsoCare uses a pulse oximeter paired with a mobile app to allow patients to remotely share potential COVID symptoms with hospital teams.
XR was already the future of computing, but COVID-19 has made us catch up with it a bit faster. Vuzix is helping us get there and solving complex problems.
Augmented reality can prevent the spread of the contagious COVID-19 virus by helping you practice social distancing guidelines in public.
It was estimated that the augmented reality market would jump past USD50 billion by 2024. But, with the pandemic accelerating interest in AR and VR, this figure might have underestimated the potential growth.
ARPost talked with Rendever co-founder and CEO, Kyle Rand, about Rendever, EnvisionHome, and the variety of benefits to VR experiences in elder-care.
Virtual reality headsets keep us connected. Whether it’s with long-distance friends or digital communities, VR bridges the physical distance between us.
Amidst a pandemic, virtual reality offers safe, risk-free ways for teams to interact and collaborate, making it a powerful tool for team building.
XR company Dark Slope collaborates with the American College of Chest Physicians, Chest, to develop a virtual reality training on intubation procedures.
Lenovo’s Rich Henderson talks VR Classroom 2, the platform that’s rethinking remote learning through XR experiences from a variety of provider partnerships.
Filmmakers are using virtual reality to keep sharing their craft despite the pandemic. Here are three of the best VR films to watch in quarantine.
COVID-19 has done more than lead to a run on headsets. XR companies around the world are changing the ways that they work so we can change the ways we work.
Doctors are using mixed reality to treat COVID-19 patients. It enables them to work safely and efficiently, minimizing contact with other medical workers.
XRHealth specializes in FDA-approved telehealth VR solutions. Pico makes all-in-one headsets for healthcare and industry. The two were meant for each other.
Talespin has launched “Leading Through Uncertainty”, a VR training series of modules targeted at CEOs during crisis situations.
How are learning and development (L&D) professionals using augmented reality? Read more about how people are using immersive tech from home.
In this guide, we look at 3 awesome AR games that you can play at your house while you are stuck in during this pandemic.
Educational XR company DEVAR’s CEO Anna Belova believes the technology and philosophy of AR edutainment has a lot to offer - before, during, and after COVID.
How the two companies came together with microbrewers to create and share a unique AR experience bringing some light and color during the COVID-19 crisis.
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