MeetKai’s Take on the Metaverse
Chairwoman Weili Dai and CEO James Kaplan walk us through the past, present, and future of MeetKai, a company with a refreshing take on the metaverse.
Chairwoman Weili Dai and CEO James Kaplan walk us through the past, present, and future of MeetKai, a company with a refreshing take on the metaverse.
We catch up with VRdirect’s Dr. Rolf Illenberger to learn about the platform’s new WebStudio, how it’s used, and what it means for 3D content creation.
We take a look back at the first four years of the VR game Synth Riders and rhythm-fueled fun and fitness in VR.
Conquest VR launched at AWE and is getting ready to roll out a hardware adapter bringing high-quality audio to Meta Quest 2 (and everything else).
The inspiration behind the LGBTQ+ VR Museum, how it came together, what it looks like today, and what it may look like (and how you may see it) in the future.
CGS and Matterport combine their expertise and technologies to deliver powerful virtual training solutions to global enterprises.
The module currently consists of a single VR simulation focusing on postpartum hemorrhage, with additional simulations to be added in the coming months.
Wellstar Health System partners with virtual reality developer Moth+Flame for innovative healthcare leadership training.
Our coverage of the Augmented World Expo’s 13th annual Auggie Awards, including main categories, the two Best of Show categories, and the Awesome Award.
Will dating in the metaverse become mainstream, and is it really possible to find true love and make real connections in an "unreal" world?
The final Auggies were awarded and the Expo floor was open, but much of the final day of AWE had more serious discussions, many on health and inclusion.
The second day of AWE is often overshadowed by the opening of the expo floor. But, that isn’t all that happened. Keynotes, a panel, a play, and much more.
Major announcements from Qualcomm, ThinkReality, and the CyberXR Coalition, Ori Inbar’s AWE opener, and insights from Unity, Blippar, XRA, and others.
Galea has been an under-wraps and largely under-the-radar project from OpenBCI for a while. We know now that the R&D headset is built on the Varjo Aero.
ForeVR Games Sr. Director of Marketing and gamer, Lauren Koester, discusses the rise of women in virtual reality gaming and the role empathetic design is playing in this trend.
Through partnerships, community challenges, educational content, and more, there are a lot of ways that XR companies help the environment day by day.
The insightful report draws on survey data from 2,500 consumers between the ages of 18 and 64 to beg the question: is this a VR technology renaissance?
No boundaries and no limits—only infinite opportunities. Live in a world you help build as Victoria VR brings us the first-ever truly immersive DAO metaverse. This realistic metaverse ushers in the future of virtual economies.
See how Virbela, Spatial, XRHealth, VZfit, Rendever, and Lumus view mental health in immersive applications - and even through immersive hardware.
A glance at some of the companies, speakers, panels, and events that will absorb our attention during this year’s AWE from June 1-3 in Santa Clara.
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