VR/AR Association Holds Virtual Summit Dedicated to the Metaverse
Topics included interoperability, blockchain and NFTs, Web3, artificial intelligence, and the ramifications of the metaverse on education and enterprise.
Topics included interoperability, blockchain and NFTs, Web3, artificial intelligence, and the ramifications of the metaverse on education and enterprise.
Spatial is a pioneer in immersive worlds. Now, it’s a pioneer in crypto too as the company breaks ground on an initiative based on art and NFTs.
Dreamscape has announced its first VR destination on the East Coast in New Jersey in collaboration with AMC Theaters and with Zoe Interactive.
Holoride transforms journeys into personalized immersive experiences by combining XR technology and car navigational data.
The Neo 3 was announced in April, but isn’t set to hit the shelves until summer 2022, coinciding with Pico’s consumer support coming to the US.
Lenovo's VR Classroom 2 has officially brought mainstream VR into the classroom. However, challenges still stand in the way of widespread implementation.
We already introduced FRAME in our list of remote work platforms. But after a recent update, it’s time for a closer look starting with the basic features.
VR and AR retail has caught on during the pandemic. While it’s still far from a mainstream solution, it provides benefits that aren’t going away.
The annual VR Awards recognized experiences, companies, and individuals in thirteen categories and the coveted Accenture Lifetime Achievement Award.
From Rendever programs offered through a regional library to MyndVR being better than ever on VIVE Flow, VR is coming to senior living in some major ways.
This year’s Auggie Awards ceremony saw two new categories with winners including Microsoft, Google, Zappar, Hand Physics Lab, Breonna’s Garden, Snap, and Niantic.
Panels led by Dean Takahashi and Kavya Pearlman, and talks by Kent Bye, Hao Li, and Louis Cacciuttolo. All followed by Ori Inbar’s closing and the state of XR.
Takes on the metaverse from Bobby Murphy, Charlie Fink, Toni Parisi, Catherine D. Henry, and Kavya Pearlman, plus news from Blippar, Vuzix, and CareAR.
Qualcomm, Niantic, and 8th Wall announce metaverse builders, news from Chicken Waffle, and a talk on the role of NFTs and gaming in our virtual identities.
We talk to Charlie Fink and Greg Chiemingo about what makes the AWE conference so special to them in honor of the event’s return to in-person.
We talk education and ecosystems with XR Terra founder Hakan Satiroglu, now the company’s GM and the new Vice President of Strategy for the Glimpse Group.
Ultraleap has recently launched the fifth-generation Gemini hand tracking platform with improved performance and faster loading speed.
Amid a context of mixed anticipation and suspicion, Facebook Connect 2021 showcased future hardware and announced upcoming games and software for users and devs alike.
Coming in at just under $2k, Varjo Aero may not be a “consumer” headset. But, at $2k less than Varjo’s next cheapest headset, we’re more than excited to see it.
With a $500 price tag, VIVE Flow is the first of the company’s headsets that will be available to many. We’re impressed with the specs, but it’s no Cosmos.
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