GigXR Continues Content Rollouts and Partnerships
Catch up with GigXR including a new series of educational modules released this summer and increased availability of the Insight Series from ANIMA RES.
Catch up with GigXR including a new series of educational modules released this summer and increased availability of the Insight Series from ANIMA RES.
Valo Motion brings ValoArena to the United States allowing more people to create memorable shared experiences in the same physical space through multiplayer XR games.
We can use XR technology to create active games and gaming experiences that promote healthy living. Here's how it's possible.
Some of the biggest voices in XR and policy speak out at this year’s AR/VR Policy Conference, including Elizabeth Hyman, Kristina Podnar, Darrell Issa, Karim Mohammadali, Dirck Schou, and others.
What you can expect at AWE EU 2022, what you should plan on seeing, and how you can get there more affordably with a discount for ARPost readers.
Valo Motion, a Finnish AR gaming system provider, celebrates the sale of 1000 units.
Augmented and mixed reality roll out a rich and immersive experience of Mission R, a next-gen sustainable sports vehicle from motorsport brand Porsche.
We talk with GigXR founder David King Lassman and ANIMA RES co-founders Pablo and Rodrigo Olmos about how the partnership came about and what it means.
This guest post explains why mixed reality adoption is the key to future business success and what are the best practices for mixed reality user adoption.
Avatar Dimension brings its mixed reality capture studio closer to clients by creating a mobile stage with the same technology as its physical studio.
XR gaming brings real-world elements and virtual elements together to create interactive 3D experiences for gamers.
Artificial intelligence and other emerging technologies are widely used to deliver unparalleled experiences and interactions. Find out how AI can be applied to elevate AR, MR, and VR technologies.
To enable creators to harness the power of immersive technologies, Prox & Reverie has recently launched The Forge—a revolutionary metaverse XR studio system.
A new study on extended reality shows that the growth of XR slowed down because of the COVID-19 pandemic, but it also hasn’t stopped because of it.
Recruitment is the most crucial division of a company. XR, and augmented reality in particular, is the innovative way that can take recruitment to the next level.
ThirdEye Gen has announced a new investment fund for AR/MR software providers. The program is fairly small right now but could expand next year.
Ant Middleton, a world-class adventurer and TV personality, is creating a virtual reality experience of his Mt. Everest climb with the help of PhotonLens.
Putting drone feed in line-of-site with AR makes operation safer and easier. ThirdEye is working on bringing these solutions to EMS and enterprise clients.
Microsoft Ignite included loads of mixed reality content, including the announcement of Microsoft Mesh during a keynote that featured the CEO of Niantic.
We’ve been looking forward to the Nreal Light landing in the US for years. We now know that it’s expected to be on US shelves in Q2 of this year.
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